'Kracht in Kaart' was my graduation project, for which I worked together with two other CMD students. It took us almost seven months to complete the project. This project was a challenge for me because it involved my biggest passions, I had so many ideas and often wanted the impossible. I learned to be flexible, to get to our goal.
The name 'Kracht in Kaart' (KiK), loosely translates to 'Skills made clear'. KiK is a serious game as well as an interactive installation. The game is made for students to quickly and effectively (re)discover their own skills and abilities. This is done by the game being a smart object and giving the players help and insights.
The game stimulates feedback between the players. This makes them learn about themselves through their fellow students.
Watching from the sidelines, yet participating in and documenting everything.
We chose to be the reportage team; one out of three excellent traject teams. As this special team we had a different goal. We were to document and report on the project as a whole instead of participating in the project itself. We recorded everything and made several short films.
Besides this, I made the reportage website. I chose this responsibility because it would pose as a challenge for me. At this time I had never worked with PHP/MySQL before. I've learned through trial and error, making over hours to finish before the start of the exposition.
Hospital Panic is a serious game project I made for the St. Elisabeth Hospital in Tilburg. The game was to teach nurses in training the do's and don'ts of handling a peripheral IV.
For the setting of the game we went to extreme measures, we wanted to see how far we could go without losing sight of the purpose. Hence came Hospital Panic into existence.
This project taught me not only how to be a leader, but also about the importance of a strong bond between people working together and how to make a group function as a whole. Hospital Panic still is one of my favourite projects, not necessarily because of the end result, but because of the team and the way we worked.
For the Natural Interaction project, we got the assignment from the Graphic Design Museum (GDM) to make an interactive installation. This interactive installation was made specially for kids and would provide the GDM a way to take part in the yearly children's books week.
We were given much creative freedom for this project, we decided we should give the users of our installation the same. We wanted the children to use their own youthful imagination to create stories of their own.
During the project I took responsibility for the technical part of the installation. Once again, I was looking for a challenge to improve myself. For the technique of the interaction, I tried several options and discovered the simplest is often the best.
For five months, I've been working as an intern at the full-service (web)design agency Ocen. During this period, I've worked together with Ocen on several ongoing projects. I also had a project of my own, namely; the sitemanager. Ocen has a CMS in which they offer a sitemanager service. It was my job to improve the user experience of and interaction with this sitemanager system.
I've learned a lot about the way things work in an average sized agency. I made a lot of mistakes, and by doing so improved myself. I now know to speak up and consult my mentor and co-workers in time, to keep them posted about my development and to ask for help when i'm in a pinch, instead of trying to do everything by myself.
At the start of my fourth year I finished my minor learning experience design (LXD). Civic integration was the first of two projects during this minor. As a quick warm-up this project only took about 4 weeks. We learned about LXD and how to manage a LXD project.
Some people who immigrate to The Netherlands need to take a civic integration course. Our job was to look at the way this course was taught and to effectively use LXD methods to improve it in any way possible.
We decided to look further than the classroom. We didn't just look at the course participant as one person, but as an entire family. We wanted to involve the family, who didn't need to take the course, in the learning path of participant.
The second and biggest project of my minor LXD was Invasive Species. The project was on behalf of Naturalis Biodiversity Center. For a new exhibition in the museum, we were asked to design a unique experience, while keeping in mind the style of the museum and what the visitors were expected to learn from the exhibit.
Because most exhibitions in the museum were (on a level of interaction) very outdated, we wanted to experiment with this. We started out wanting to make a real-life prototype of the exhibit, but eventually went with a much simpler 3D model. In this 3D model we could easily show the various interactions that existed within our concept.
For this project we made two commercials of which this one is my favourite. We researched the target group (kids aged 9-12) vigorously and decided to take a risk.
We wanted to create a commercial which would relate to the kids perception, and what a bike really means to them besides transportation.
For this video I was part of the entire process and did all the animations.
Generatie Kloof is a simple but effective game. The idea is that it should always be played with two parties. These two should have at least one generation in between them. The game is designed to close this gap, Helping people from different ages better understand each other.
My teammate and me won a ribbon in our category for best project.
For me being someone without crazy-like drawing skills, i've learned the basic principles during these classes.
Right now, this was ages ago. However this was actually the first step that made me want to learn about design principles.
For a Dutch Music & Art Festival called Lowlands, we made a fictional campaign for a client of our own choosing. We went with Philips.
The multimedia campaign would be aimed at promoting durability through creative ways. Our plans started long before the festival, to get the possible visitors excited.
During Lowlands we planned special events for people to participate in. The main attraction was the House of Energy. Here people could compete in teams to generate the most energy by movement.
We finished it all of with a marketing strategy to keep participants engaged after the festival had ended.
If you would like to contact me, feel free to mail me at email@example.com.
Marketing & Communication
Hello! So as you might have guessed, my name is Chris. I'm currently living in a place called Breda in The Netherlands. I'm a perfectionist, being able to spend days on practically nothing. I'm curious and live by impossible standards for myself. Also, I'm an introverted wannabe extrovert, which makes for a bit awkward, but open, warm-hearted and relaxed personality.
From the day I was born I've been able to entertain myself by looking at the world around me. I've always been looking for some kind of adventure, like at the age of ten going into the (not so wild) Dutch wilderness and crafting hunting gear from sticks. Later on, I just kept feeling the urge to create, to make things to engage myself in the world around me.
After this eventually transcended into a
healthy obsession for games in my early adulthood, I realised how I wanted my future to be. I decided to go study Communication & Multimedia Design at Avans University. This is where I learned to use my powers for good; I discovered interaction design, the user experience and how to engage people with the things I made.
With only 23 years of lifetime experience I've got lots of plans for the future. Go kite surfing, get myself an old school arcade, find a girlfriend, and much more. But most importantly, I want to keep learning. For I've only just started out in this world but plan to go a long, long way.
I love to win and apparently I'm bad at hiding it.
I'm a true rockstar! With a promising career at Guitar Hero.
I know more dog breeds than I do car brands.
I like tasting special beers.
My favourite pokémon is Magicarp.
I'm an 'extreme-sports' enthusiast.
I love to watch as well as play improv theater!
I'm a hella awkward dancer.